VizUserInputMsgPayload
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struct VizEventReply
- #include <VizUserInputMsgPayload.h>
Structure used to contain a single VizEventDialog panel response from Vizard.
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struct VizUserInputMsgPayload
- #include <VizUserInputMsgPayload.h>
Structure containing all keyboard inputs and EventReply objects recorded since the message was last read.
Public Members
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int frameNumber
Vizard frame number.
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std::string keyboardInput
String containing all keyboard inputs since last update.
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std::vector<VizEventReply> vizEventReplies
Contains all panel inputs since last update.
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int frameNumber