spicePlanetStateSimMsg¶
Defines
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MAX_BODY_NAME_LENGTH¶
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struct
SpicePlanetStateSimMsg¶ - #include <spicePlanetStateSimMsg.h>
The SPICE planet statate structure is the struct used to ouput planetary body states to the messaging system.
Public Members
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double
J2000Current¶ s Time of validity for the planet state
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double
PositionVector[3]¶ m True position of the planet for the time
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double
VelocityVector[3]¶ m/s True velocity of the planet for the time
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double
J20002Pfix[3][3]¶ (-) Orientation matrix of planet-fixed relative to inertial
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double
J20002Pfix_dot[3][3]¶ (-) Derivative of the orientation matrix of planet-fixed relative to inertial
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int
computeOrient¶ (-) Flag indicating whether the reference should be computed
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char
PlanetName[MAX_BODY_NAME_LENGTH]¶ Name of the planet for the state
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double