Module: vscmgStateEffector¶
This dynamic effector class implements a variable speed control moment gyroscope or VSCMG device.
The module
PDF Description
contains further information on this module’s function,
how to run it, as well as testing.
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class
VSCMGStateEffector
: public SysModel, public StateEffector¶ Public Functions
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VSCMGStateEffector
()¶
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~VSCMGStateEffector
()¶
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void
registerStates
(DynParamManager &states)¶
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void
linkInStates
(DynParamManager &states)¶
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void
updateEffectorMassProps
(double integTime)¶
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void
SelfInit
()¶ This method is used to clear out the current VSCMG states and make sure that the overall model is ready
- Return
void
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void
CrossInit
()¶ This method is used to connect the input command message to the VSCMGs. It sets the message ID based on what it finds for the input string. If the message is not successfully linked, it will warn the user.
- Return
void
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void
AddVSCMG
(VSCMGConfigSimMsg *NewVSCMG)¶
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void
UpdateState
(uint64_t CurrentSimNanos)¶ This method is the main cyclical call for the scheduled part of the VSCMG dynamics model. It reads the current commands array and sets the VSCMG configuration data based on that incoming command set. Note that the main dynamical method (ComputeDynamics()) is not called here and is intended to be called from the dynamics plant in the system
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void
- Parameters
CurrentSimNanos
: The current simulation time in nanoseconds
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void
WriteOutputMessages
(uint64_t CurrentClock)¶ This method is here to write the output message structure into the specified message. It is currently blank but we will certainly have an output message soon. If it is already here, bludgeon whoever added it and didn’t fix the comment.
- Return
void
- Parameters
CurrentClock
: The current time used for time-stamping the message
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void
ReadInputs
()¶ This method is used to read the incoming command message and set the associated command structure for operating the VSCMGs.
- Return
void
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void
ConfigureVSCMGRequests
(double CurrentTime)¶
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void
updateContributions
(double integTime, BackSubMatrices &backSubContr, Eigen::Vector3d sigma_BN, Eigen::Vector3d omega_BN_B, Eigen::Vector3d g_N)¶ Back-sub contributions
Public Members
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std::vector<VSCMGConfigSimMsg>
VSCMGData
¶ VSCMG data structure
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std::string
InputCmds
¶ message used to read command inputs
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std::string
OutputDataString
¶ port to use for output data
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uint64_t
OutputBufferCount
¶ Count on number of buffers to output
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std::vector<VSCMGCmdSimMsg>
NewVSCMGCmds
¶ Incoming torque commands
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VSCMGSpeedIntMsg
outputStates
¶ (-) Output data from the VSCMGs
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std::string
nameOfVSCMGOmegasState
¶
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std::string
nameOfVSCMGThetasState
¶
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std::string
nameOfVSCMGGammasState
¶
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std::string
nameOfVSCMGGammaDotsState
¶
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int
numVSCMG
¶
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int
numVSCMGJitter
¶
Private Members
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std::vector<std::string>
vscmgOutMsgNames
¶ vector with the message names of each VSCMG
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std::vector<uint64_t>
vscmgOutMsgIds
¶ vector with the ID of each VSCMG
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int64_t
CmdsInMsgID
¶ Message ID for incoming data
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int64_t
StateOutMsgID
¶ Message ID for outgoing data
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VSCMGArrayTorqueIntMsg
IncomingCmdBuffer
¶ One-time allocation for savings
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uint64_t
prevCommandTime
¶ Time for previous valid thruster firing
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