spicePlanetStateSimMsg¶
Defines
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MAX_BODY_NAME_LENGTH¶
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struct SpicePlanetStateSimMsg¶
- #include <spicePlanetStateSimMsg.h>The SPICE planet statate structure is the struct used to ouput planetary body states to the messaging system. Public Members - 
double J2000Current¶
- s Time of validity for the planet state 
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double PositionVector[3]¶
- m True position of the planet for the time 
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double VelocityVector[3]¶
- m/s True velocity of the planet for the time 
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double J20002Pfix[3][3]¶
- (-) Orientation matrix of planet-fixed relative to inertial 
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double J20002Pfix_dot[3][3]¶
- (-) Derivative of the orientation matrix of planet-fixed relative to inertial 
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int computeOrient¶
- (-) Flag indicating whether the reference should be computed 
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char PlanetName[MAX_BODY_NAME_LENGTH]¶
- Name of the planet for the state 
 
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double