sys_interface¶
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struct MessageInterfaceMatch¶
- #include <sys_interface.h>This struct is dual purpose. The comments in-line describe the use as it is in the processData variable. Here, the block comment describes its used as it is in messageTraffic: std::string messageSource Name of message in source buffer std::string messageDest Name of message in dest buffer (left blank i.e. same name) int64_t source the ID for the message in its source buffer int64_t destination The ID for the message in the destination buffer uint64_t updateCounter the number of times a message had been written last time it was routed Public Members - 
std::string messageSource¶
- (-) name of process to get message from 
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std::string messageDest¶
- (-) name of process to put message in 
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int64_t source¶
- The ID for the buffer to copy messages from (negative indicates not ready) 
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int64_t destination¶
- The ID for the buffer to copy messages to (negative indicates not ready) 
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uint64_t updateCounter¶
- (-) The number of times a message had been written last time it was routed. 
 
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std::string 
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class InterfaceDataExchange: public SysModel¶
- #include <sys_interface.h>This class encapsulates the interface from a single source to a single destination. A SysInterface has a list of these. Public Functions - 
InterfaceDataExchange()¶
- Contruct an InterfaceDataExchange() 
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~InterfaceDataExchange()¶
- Destroy an InterfaceDataExchange() 
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bool linkProcesses()¶
- uses the input process names to - Get IDs for the to/from processes - Return
- bool buffersFound 
 
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bool linkMessages()¶
- get read/write permission in source/destination buffers - This method links the messages across buffers, which means: 1) It gets Write permission in the destination buffer 2) It gets Read permision in the source buffer - Return
- bool messagedLinked whether or not the messages are linked 
 
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void discoverMessages()¶
- looks for unpublished messages in the buffer and adds them to the list - This method checks the destination buffer for unpublished messages Then, it switches to the source buffer and if the message exists, adds it to the messageTraffic 
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void routeMessages()¶
- copy message data from source to destination - Read all messages from source and write to destination - Return
- void 
 
 Public Members - 
bool exchangeActive¶
- (-) Flag indicating that exchange is active 
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MessageInterfaceMatch processData¶
- Definition of process movement. 
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std::vector<MessageInterfaceMatch> messageTraffic¶
- Message movement. 
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bool needDelete¶
- Used by destructor to clear memory for this exchange. 
 
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class SysInterface¶
- #include <sys_interface.h>This class is used to organize and manage all of the interfaces for a specific process. Like an interface manager. It maintains a list of InterfaceDataExchange. For instance, Public Functions - 
SysInterface()¶
- Create a SysInterface 
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~SysInterface()¶
- Destruct a SysInterface 
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void addNewInterface(std::string from, std::string to, std::string intName = "")¶
- Create a new interface from “from” process to “to” process. Auto-names the interface if the name provided is “”. - Return
- void 
- Parameters
- std::string: from process to read messages from
- std::string: to process to copy messages to
- std::string: intName name of this new interface
 
 
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void addNewInterface(InterfaceDataExchange *newInterface)¶
- Add an existing interface, but resets the destination and source to -1 - Return
- void 
- Parameters
- InterfaceDataExchange*: newInterface
 
 
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void enableInterface()¶
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void disableInterface()¶
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void routeInputs(int64_t processBuffer)¶
- Routes messages. Only if the interface is active. If interfaces are not linked, then they are connected first. - Return
- void 
- Parameters
- int64_t: processBuffer not used
 
 
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void discoverAllMessages()¶
- This method goes over all interfaces and links processes and discovers messages 
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void connectInterfaces()¶
- This method connects interfaces. If the processes won’t link, the interface is disabled and the user is warned - Return
- void 
 
 Public Members - 
std::vector<InterfaceDataExchange*> interfaceDef¶
- List of interfaces. 
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bool interfaceActive¶
- Flag indicate whether interface has been disabled 
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bool interfacesLinked¶
- (-) Flag indicating ints have all been linked 
 Private Members - 
InterfaceDataExchange *currentInterface¶
- (-) allows user to get/set msgs for single int 
 
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